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1. Color Transfer (Four Seasons)
Preliminary Steps: Understand the concept of "Motion Transfer". You can use any of available, exiting work. Actually you should use as much as you can in order to save time for more creative and new exploration. However, please use any code legally, not against authors' copyright. 2. Color Mapping
Preliminary Steps: You can use any of available, exiting work. Actually you should use as much as you can in order to save time for more creative and new exploration. However, please use any code legally, not against authors' copyright. 3. Motion Transfer
Preliminary Steps: Understand the concept of "Motion Transfer". You can use any of available, exiting work. Actually you should use as much as you can in order to save time for more creative and new exploration. However, please use any code legally, not against authors' copyright. 4. Cloth Simulation
Preliminary Steps: Understand the concept of "Cloth Simulation". Refer the above links for cloth simulation. You may refer the following link for mass-spring model based simulation clothsim.zip. You can use any of available, exiting work. Actually you should use as much as you can in order to save time for more creative and new exploration. However, please use any code legally, not against authors' copyright. |