Fall 2011 Computer Graphics I (CSC5870)

 
Topic
Textbook Reading (Chapters)

Slides

Introduction

 1

Introduction

Overview of Graphics System

2

Graphics System

Math Preliminaries

A-2, A-5, A-8, A-9

Chalk Talk (No slides)

2D & 3D Transformation   

5

Transformation

3D Viewing

7-1  ~ 7-6, 7-8 ~ 7-11

3DViewing

3D Viewing (Continue)

(See above)

Projection

Hidden Surface Removal

9-1, 9-2, 9-3, 9-5

hidden-surface-removal

Scan-Line Conversion

3-5

Scan Line Conversion

Illumination and Shading

10-1 ~ 10-3, 10-10

illumination-and-shading

Global Illumination

10-11, 10-12

global_illumination

Texture Mapping Methods

10-17, 10-18

texture_mapping
Midterm Review Midterm-Review
Video Presentation ACM SIGGRAPH & IEEE Visualization
Advanced topics:
Visualization intro-visualization
Solid Modeling solid-modeling
B-spline and NURBs

14-2

B-spline-and-NURBs
Surfaces Surfaces
Particle Systems points-and-particles
Procedural Modeling PPT1              PPT2
Final Review PPT