CSC 6991  3D Graphical and Geometric Modeling (Winter 2018)

Important Notices:

Course Information:

Course Ref. No.: 24362

Term: Winter 2018

Time: Tue & Thu 4:00 PM - 5:15 PM

Location: 0303 STAT

Instructor Contact Information:

Name: Zichun Zhong

Phone Number: 313-577-9530

Office Location: 5057 Woodward Ave, Suite 14109.2, Detroit, Michigan, 48202

Office Hours: Mon & Wed 1:00 PM – 2:00 PM

Email Address:


Course Description and Goals: 

The main focus of the course is to introduce theoretic and computational background of modeling in 3D computer graphics, geometric processing, and visualization, specifically, how to represent, model, and analyze 3D models and scenes. For instance, “how can we build a high-quality model from acquired large-scale 3D dataset in a complex scenario (i.e., scanned data, medical images, unorganized sets of polygons, voxels, etc.)?” and “how can we use the 3D model for reconstruction, simulation, and animation?” The goal of this course is after learning basic computer graphics programming, knowledge, and geometry concepts, students will get to the latest and most popular 3D data representation schemes and techniques; and know how to effectively use them in different graphics, computer-aided design, simulation, or animation applications. The following topics will be covered:

  • Basics in Computer Graphics and Animation 
  • Introduction to OpenGL Programming 
  • Representation of 3D Objects 
  • 3D Reconstruction Issues 
  • 3D Surface Mesh Generation 
  • 3D Volume Mesh Generation 
  • Reconstruction of 3D Volume Image from 2D Projections 
  • Reconstruction of 3D Mesh from Point Clouds 
  • Reconstruction of 3D Meshes from Images, such as CT/MRI Medical Images 
  • Simplification of 3D Meshes 
  • Subdivision Surfaces 
  • Dynamic Meshes in Computer Animation
  • Big Data in Geometry and Computer Graphics 

Recommended Book:

  • There are no particular textbooks for this course. But the following textbook will be suggested: Siu-Wing Cheng, Tamal Krishna Dey, and Jonathan Richard Shewchuk, Delaunay Mesh Generation, Chapman and Hall/CRC, December 2012. ISBN-13: 978-1584887300.

  • All the course topics and materials are selected from top journals and conferences in computer graphics and visualization fields, such as ACM TOG, IEEE TVCG, CAD, CAGD, SIGGRAPH, IEEE Visualization, EG, PG, SGP, SPM, GMP, SMI, MICCAI, etc.

Useful Graphics Books: 

  • OpenGL Programming Guide: The Official Guide to Learning OpenGL, Versions 4.3 (8th Edition), Addison Wesley, 2013. ISBN-13: 978-0321773036. A free online version:
  • Interactive Computer Graphics: A Top-Down Approach with WebGL (7th Edition), Pearson, ISBN-13: 978-0133574845.

OpenGL Programming Guide and Environments:

  • Running OpenGL/GLUT with Visual Studio 2005/2008/2010
  • Lecture Notes: (All slides and reference materials are posted on Blackboard at WSU)

    Syllabus (Check it on Blackboard)

    Blue color is done




    Introduction to 3D Graphical and Geometric Modeling and Applications


    Introduction to Computer Graphics and OpenGL


    Representation of 3D Objects / 3D Surface Mesh Generation


    3D Surface Mesh Generation


    3D Surface Mesh Generation


    3D Surface Mesh Generation


    Proposal Discussion


    Proposal Discussion


    3D Volume Mesh Generation


    3D Volume Mesh Generation


    Reconstruction of 3D Volume Images from 2D Projections


    Reconstruction of 3D Volume Images from 2D Projections


    No Class


    Reconstruction of 3D Meshes from Point Clouds


    Mid-Term Presentation


    Mid-Term Presentation


    Reconstruction of 3D Meshes from Point Clouds


    Reconstruction of 3D Meshes from Images, such as CT / MRI Medical Images


    Spring Break - No Class


    Spring Break - No Class


    Reconstruction of 3D Meshes from Images, such as CT / MRI Medical Images


    No Class


    Simplification of 3D Meshes


    Simplification of 3D Meshes


    Subdivision Surfaces


    Subdivision Surfaces


    Mesh-based Deformations


    Mesh-based Deformations


    Final Presentation and Demo


    Final Presentation and Demo


    (1)   Proposal: 10% (Due date: 02/01/2018)

    -          Study a set of relevant papers (3-5 papers)

    -          Submit your own 1-2 page course project proposal

    (2)   Mid-term report and presentation: 10% (Due date: 03/01/2018)

    -          Submit your own mid-term report and implement basic functionalities and user interface before the mid-term check point

    -          Give a class presentation

    (3)   Final presentation and demo: 20% (Due date: 04/19/2018)

          -     Give a class presentation and final project demonstration

          (4) Project (submit code and final report): 60% (Due date: 04/19/2018)

    Prerequisites: This is a graduate-level course. But undergraduate students would still be able to take this course. Some basic background in linear algebra and programming (CSC 2000 or equivalent) is assumed. Knowledge about computer graphics (CSC 5870) and geometry will be helpful.

    Course & Instructor Policies:

    (1) Copying source code from another student in this class or obtaining a solution from some other source will lead to an automatic failure for this course and to a disciplinary action. In this case, you may be given a score of 0 for the assignment or project in question (and the other party will get a failure).

    (2) No late submission for assignment will be accepted.

    (3) Grades will be posted on the blackboard.

    (4) If there is any special case, please inform the instructor in advance.